GameDB
1.6.0
GameDB Pro is a plugin that provides an easy to use and powerful game and meta data editor
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Namespaces |
Classes | |
class | BinaryGameDB |
BinaryGameDB provides utility methods for Serializing and Deserializing GameDBs to and from binary representations that are encrypted and compressed. More... | |
class | GameDBBase |
The base class all GameDBs inherit from. The GameDB provides methods for importing data. More... | |
class | JsonPatch |
Implements the json patch spec at http://jsonpatch.com/ and passes all tests https://github.com/json-patch/json-patch-tests/blob/master/spec_tests.json Allows applying a json patch to a json string. More... | |
class | Logger |
The logger class allows internal logging in the GameDB classes to be redirected to any destination required ie. Unity console, file on disk or terminal output. More... | |
class | Remote |
The Remote class provides methods to communicate with GameDB servers. More... | |
class | RequestUpdater |
RequestUpdater is a class that allows an update method to be hooked into an update loop, to allow constant updating of a requests asynchronous handling mechanisms More... | |
class | RowBase |
This is the base class for all Rows in a GameDB's tables. It provides accessors to the values store within. More... | |
class | ServerResponse |
ServerResponse handles parsing basic responses from the GameDB server More... | |
class | Singleton |
A helper base class for creating singletons. Used internally but provided for utility reasons. More... | |