The logger class allows internal logging in the GameDB classes to be redirected to any destination required ie. Unity console, file on disk or terminal output.
More...
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| virtual void | Log (string message) |
| | Used to log general information from internal classes. More...
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| virtual void | LogError (string message) |
| | Used to log errors from internal classes. More...
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| virtual void | LogException (Exception e) |
| | Used to log exceptions from internal classes. More...
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The logger class allows internal logging in the GameDB classes to be redirected to any destination required ie. Unity console, file on disk or terminal output.
◆ Log()
| virtual void GameDBLibrary.Logger.Log |
( |
string |
message | ) |
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virtual |
Used to log general information from internal classes.
- Parameters
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| message | The message to log. |
◆ LogError()
| virtual void GameDBLibrary.Logger.LogError |
( |
string |
message | ) |
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virtual |
Used to log errors from internal classes.
- Parameters
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| message | The message to log. |
◆ LogException()
| virtual void GameDBLibrary.Logger.LogException |
( |
Exception |
e | ) |
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virtual |
Used to log exceptions from internal classes.
- Parameters
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